Below using basic shaders and Ruth's matte paintings I've modelled the set above, the benches and podium have already been designed modelled and textured prior to modelling this set and are in Ruth's animation scene file separate so that is why they're missing in the screenshots below. The fog in the scene will be created in maya - I did attempt texturing a plane with fog however it didn't go to plan so will have to attempt a simulation. - Paris Matte Paintings by Ruth.
There's some colour banding issues that can be fixed later on and there have been some rigging issues with one of the characters. However, this should be roughly how the cheering animation will be set out. Lighting will be added later.