Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Saturday, 25 November 2017

Collaboration: Harry Potter Audience - Current Animation Progress 3 (with background)


There's some colour banding issues that can be fixed later on and there have been some rigging issues with one of the characters. However, this should be roughly how the cheering animation will be set out. Lighting will be added later.

-Ruth

Sunday, 12 November 2017

Saturday, 11 November 2017

Collaboration: Legolas - Current Texture Progress


- Polly

Collaboration: Eagle Model

The Eagle Model (designed by Ruth) now ready to be passed on for texturing. - Paris.





Ruth's Design

Collaboration: Luke Skywalker - Current Texture Progress


No hair as of yet.

- Polly

Collaboration: Darth Vader - Costume Wrapped and Texture Progress


After fixing the problem with the wrapping, I have been working on the textures. Overall I am pretty happy with it, but will refine later in the project.

- Polly

Collaboration: Darth Vader - Progress


Having a few problems wrapping the geometry onto the model, as the entire body begins to warp, but progress with the cape, we just need to connect it with the rig and add dynamics. 

- Polly